Wish-granting Mermaid’s Tears in the hands of SpongeBob and Patrick… What could possibly go wrong?
I was responsible for the Halloween level and boss (Gary), as well as for the final boss of the game (Jelly Squidward). Additionally, I took over the enemies from another designer, and was responsible for seeing them through to their production-ready state. As part of this, I also created most enemy encounters in the game.