How do you get the two biggest egos of the Seven Seas to reconcile their differences? A clash between King Neptune and the Flying Dutchman has unleashed ghostly mayhem all over Bikini Bottom.
I was responsible for enemy, combat and economy design in the game. Main tasks included design concept & documentation, creating prototypes, overseeing implementation, play-testing, balancing and communication with all other departments. As combat is tightly coupled to the actions players can perform in the game, I was also involved with 3Cs and player character abilities. For economy design, keeping player motivation high by creating a rewarding but fair collection and shop experience was my top priority.